Sunday Slo-Pitch


 

Southfour Summer Sunday Slo-Pitch

Southfour Fastpitch Association is excited to continue our Sunday Slo-Pitch Season throughout the summer for Southfour parents, siblings, coaches, alumni players and current Southfour players (15 yrs+).

This season games will be held every Sunday evening in July and August at the Brookpark diamond.

Due to everyone's busy summer schedule, we hope to have enough players show up each week to make 2 teams. Teams will be picked prior to game time based on who attends. 

 

Diamond Location: 239 Brookpark Dr SW, Calgary

Arrival Time: 6:30pm

Game Time: 7:00 - 8:30 pm

Cost: $10/player for the whole season (covers diamond rental cost).

 

Click Here To Register

 

Even if your summer schedule only allows you to attend a few Sundays throughout the summer, we encourage you to sign up! 

If we get high enough registration numbers, we will have a second game going at the John Ware diamond. 

 

GAME FORMAT & RULES

  • Teams will play one 90-minute game with a maximum of 7-innings in length
  • Ties are allowed 
  • A team can score a maximum of 7-runs in a single-inning, with the exception of the final inning where a team can score an unlimited number of runs
  • Mercy is called if a team is up by 20 or more runs as the conclusion of a full-inning
    • In this case, teams are encouraged to continue to play for fun, or to mix up the teams for practice, but it is not a requirement and teams may leave the game following a mercy
  • 3 females must appear within the first 10 players in the batting order
  • If only 2 females are present at the game, every 3rd female spot will result in an automatic out
  • Three players of the same gender can only bat in a row one-time in the batting order, including the carryover from the bottom of the order to the top
  • The pitch must be an underhand toss, between 6 and 12 feet high, or it will be deemed `illegal’
  • The umpire must call `illegal’ before the batter makes a play on the ball
  • An `illegal’ pitch results in a `ball’ in terms of the batter’s count
  • If the batter makes an attempt on the ball, the result of the play cannot be over-turned
  • A strike occurs:
    • On a swing and a miss, or on a foul ball
    • If the batter takes the pitch and the ball contacts any part of the strike mat
    • If the ball does not contact any part of the strike mat, but contacts home plate, it is deemed a 'ball'
  • If a batter is walked with four straight balls (no strikes) that batter proceeds to second base, and the next batter on-deck may choose between batting or taking an automatic walk to first-base.
    • Previous base-runners will only advance if the walk(s) force them to the next base
  • A batter who hits a foul tip or foul ball with two strikes is `out’
  • If a batter steps across, or onto home plate or the strike mat to attempt to hit the ball, they are out
  • If the batter touches the ball in fair territory while running to 1st base after making contact, the batter is out
  • If the batter makes contact with the ball and it touches the strike mat, it is a foul-tip (strike)
  • If the batter makes contact with the ball and it touches home plate and rolls into fair territory, the ball is live
  • If the batter makes contact with the ball and it touches any part of their body (including clothing) the ball is a foul-tip (dead ball) and is considered a strike
  • Infield Fly Rule is applicable to this league
  • Bunting is allowed
  • Baserunners must touch the orange side of 1st base when running to 1st. The defender at 1st must receive the ball while touching the white side of 1st base in order to get the out.
  • Lead-offs or stealing bases are not permitted
  • When running from 3rd base towards home plate the runner is to keep outside of the baseline and is considered safe if they pass the home-plate line (one foot on the ground past the line) before the catcher has the ball while touching home plate
  • If the base runner touches the home plate while attempting to score it is an automatic out
  • A commitment line will be drawn halfway between 3rd base and home plate. Once a runner passes this line, they must proceed home (cannot run back to 3rd base)
  • Tagging is not permitted between the commitment line and home plate
  • To record an out at home, the catcher cannot tag the runner, instead they must touch home plate (not the strike mat) while in complete possession of the ball
  • Pinch Running: Pinch runners are allowed only for injured players.
    • The pinch runner must be the last out of the same gender as the player that they are running for
    • The pinch runner must start from behind the plane of home plate
  • A full team on the field consists of 10 players: a pitcher, a catcher, 4 infielders, 3 outfielders, and a rover
  • If an overthrow occurs on a play and the ball remains in play, it is live
  • If an overthrow occurs on a play and the ball rolls out of play: All runners can advance one base beyond the base they were travelling towards
  • The batting team will supply the umpire(s)

 

FIELD SET-UP

  • We ask that the home team recruit volunteers to come a bit early to set up the diamond. 
  • Chalk machines are located in the green bins along with hammers and measuring tape. Please chalk the foul lines.
  • Strike mats be provided to the team captain or placed in the storage bins.
  • Bases are 65 feet apart.
  • The pitching mound is 50 feet from home plate.
  • A commitment line needs to be drawn out in chalk half way between 3rd base and home plate that runs perpendicular to the foul line (6-10 ' long).
  • A scoring line needs to be drawn out in chalk from the corner of home plate (3rd base side) that runs perpendicular to the 3rd base foul line (6-10' long).

 

 

 

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